Hi everybody,

I have a little problem with my project. I'm using Wiiflash and away3d
for a mini skeet shoot game. For now, I have created ground, gun,
navigation with the wiimote...but now I'm launching the "shoot
process".

To have a cursor on the screen with the wiimote, I have used the
"VirtualMouse" class by Senocular and it's great. The camera follow
the cursor and the gun looked at the cursor correctly.

But I'm a little bit confusing right now. How can I translate the 2d
coords of the virtual mouse into a 3d coords.

I have an idea to simulate a mouseEvent3D on the view3D with my
wiimote cursor but no success....

Someone has a better idea??

Thxxxxx

bye

Guitouxx

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