Hi everybody, I have a little problem with my project. I'm using Wiiflash and away3d for a mini skeet shoot game. For now, I have created ground, gun, navigation with the wiimote...but now I'm launching the "shoot process".
To have a cursor on the screen with the wiimote, I have used the "VirtualMouse" class by Senocular and it's great. The camera follow the cursor and the gun looked at the cursor correctly. But I'm a little bit confusing right now. How can I translate the 2d coords of the virtual mouse into a 3d coords. I have an idea to simulate a mouseEvent3D on the view3D with my wiimote cursor but no success.... Someone has a better idea?? Thxxxxx bye Guitouxx
