Ah , forgot , also in order to get sphere 2d position on the screen use
camera.screen()

On Thu, Jun 3, 2010 at 10:10 AM, vib <[email protected]> wrote:

> Hi,
>
> I'm very beginner in away3d.
>
> I'm creating a golf kind of game which needs sphere rotations.I'm
> checking the collisions in 2D.I just want to set the sphere in 2D
> sprite positions.But i couldn't getting exact 2D position of the
> sphere.I've used default view port and camera.Also I'm doing nothing
> with z plane.
>
> tnx for help
>
> Regards
> Vib




-- 
Michael Ivanov ,Programmer
Neurotech Solutions Ltd.
Flex|Air |3D|Unity|
www.neurotechresearch.com
http://blog.alladvanced.net
http://www.meetup.com/GO3D-Games-Opensource-3D/
Tel:054-4962254
[email protected]
[email protected]

Reply via email to