and to get 3d in 2 d ---------> _view.local3DToGlobal() On Thu, Jun 3, 2010 at 10:10 AM, vib <[email protected]> wrote:
> Hi, > > I'm very beginner in away3d. > > I'm creating a golf kind of game which needs sphere rotations.I'm > checking the collisions in 2D.I just want to set the sphere in 2D > sprite positions.But i couldn't getting exact 2D position of the > sphere.I've used default view port and camera.Also I'm doing nothing > with z plane. > > tnx for help > > Regards > Vib -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com http://blog.alladvanced.net http://www.meetup.com/GO3D-Games-Opensource-3D/ Tel:054-4962254 [email protected] [email protected]
