Have you tried declaring the materials in the class (as Fabrice pointed out) and then compare in the click event handler?
- [away3d] Cube which side is clicked? Darcey Lloyd
- [away3d] Re: Cube which side is clicked? elguapoloco
- Re: [away3d] Re: Cube which side is clicked? Darcey Lloyd
- Re: [away3d] Cube which side is clicked? Fabrice3D
- Re: [away3d] Cube which side is clicked? Darcey Lloyd
- [away3d] Re: Cube which side is clicked? elguapoloco
- Re: [away3d] Re: Cube which side is clicked? Darcey Lloyd
- Re: [away3d] Re: Cube which side is cli... Darcey Lloyd
- [away3d] Re: Cube which side is cli... elguapoloco
- Re: [away3d] Re: Cube which sid... Darcey Lloyd
