Yes I remove all eventListeners... and I set the view to null... the
object is just a sprite with a view3d object.. but whenever creating a
new view3d object the memory keeps growing and growing.

This is with a cube with moviematerial.

On Jun 15, 5:53 pm, Michael Iv <[email protected]> wrote:
> What do you mean *"remove and add this objec*t"? What you remove and what
> you add? Do you nullify the removed content? Do you stop rendering in Away3D
> scene?
>
> On Tue, Jun 15, 2010 at 1:47 PM, Mech7 <[email protected]> wrote:
> > I am adding an object which has a 3d view and a cube.. but when i
> > remove and add this object the memory keeps growing... Am pretty sure
> > I removed all references in this.. is there a manual way to remove all
> > away3d instances?
>
> --
> Michael Ivanov ,Programmer
> Neurotech Solutions Ltd.
> Flex|Air 
> |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp://www.meetup.com/GO3D-Games-Opensource-3D/
> Tel:054-4962254
> [email protected]
> [email protected]

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