Yes I remove all eventListeners... and I set the view to null... the object is just a sprite with a view3d object.. but whenever creating a new view3d object the memory keeps growing and growing.
This is with a cube with moviematerial. On Jun 15, 5:53 pm, Michael Iv <[email protected]> wrote: > What do you mean *"remove and add this objec*t"? What you remove and what > you add? Do you nullify the removed content? Do you stop rendering in Away3D > scene? > > On Tue, Jun 15, 2010 at 1:47 PM, Mech7 <[email protected]> wrote: > > I am adding an object which has a 3d view and a cube.. but when i > > remove and add this object the memory keeps growing... Am pretty sure > > I removed all references in this.. is there a manual way to remove all > > away3d instances? > > -- > Michael Ivanov ,Programmer > Neurotech Solutions Ltd. > Flex|Air > |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp://www.meetup.com/GO3D-Games-Opensource-3D/ > Tel:054-4962254 > [email protected] > [email protected]
