http://savagelook.com/away3d/?p=40
I was doing my first experiments in Away3DLite (off the svn trunk) after playing with Away3D for the last 6 months. I am VERY impressed with the performance and am considering developing against it instead of Away3D 3.x for my future projects. The link above is to the latest post on my blog with a demo and source for my first Away3DLite program. I thought it might be useful to others switching from Away3D to Away3dLite as there are quite a few subtle differences, as well as a few big ones. One in particular is the absence of ownCanvas in Away3DLite. The blog post and demo detail how you can achieve the equivalent of ownCanvas in lite so that you can apply filters and blending. Hope this proves to be helpful. BTW, is posting demos from my blog as a learning resource and reference allowed here?
