I have just exported a model using Prefab. It contains 2 meshes: 1,the floor, and 2, the walls and ceiling .
Once I get this into a 3d scene using Away3dLite there is considerable Z order fighting between the floor and the wall next to it. What are my options for correcting this, or would I need to use the non-lite version of Away3d? In this instance I can easily make the two into one mesh, but further down the line I will need to add elements that are selectable, which I presume will need to be seperate meshes.
