I have just exported a model using Prefab.  It contains 2 meshes:
1,the floor, and
2, the walls and ceiling .

Once I get this into a 3d scene using Away3dLite there is considerable
Z order fighting between the floor and the wall next to it.  What are
my options for correcting this, or would I need to use the non-lite
version of Away3d?

In this instance I can easily make the two into one mesh, but further
down the line I will need to add elements that are selectable, which I
presume will need to be seperate meshes.

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