Hey Sean it's sound like freeze transforms to me
try http://away3d.googlecode.com/svn/branches/lite/libs and collada.useFreezeTransforms = true; or for dev see http://code.google.com/p/away3d/source/browse/branches/lite/libs/away3dlite/loaders/Collada.as#225 line 225 hth On 25 June 2010 00:13, Sean Stephens <[email protected]> wrote: > I've got an issue with display and animation of models and animations > imported from 3dsMax. After import into away3dlite, when the animation > is run the model mesh translates as though it started at a position > where the object's bounding box is centered on the origin. > > Does anyone know how to turn this "feature" off?My best guess is its > some setting either in Max 2009 before export or at export. However, > there is a chance its on the away3dlite side. Alternatively, if anyone > knows of an easy way to manipulate the animation data in the collada > file to solve this problem, that could work as well, however, I'd > rather solve it without having to brute force it back to position. > > Thanks! -- Regards ----------------------------------------------------------- Todsaporn Banjerdkit, katopz, http://sleepydesign.com Away3DLite and JigLibFlash Developer Team
