Hey Sean

it's sound like freeze transforms to me

try

http://away3d.googlecode.com/svn/branches/lite/libs

and

collada.useFreezeTransforms = true;

or for dev see
http://code.google.com/p/away3d/source/browse/branches/lite/libs/away3dlite/loaders/Collada.as#225

line 225

hth

On 25 June 2010 00:13, Sean Stephens <[email protected]> wrote:

> I've got an issue with display and animation of models and animations
> imported from 3dsMax. After import into away3dlite, when the animation
> is run the model mesh translates as though it started at a position
> where the object's bounding box is centered on the origin.
>
> Does anyone know how to turn this "feature" off?My best guess is its
> some setting either in Max 2009 before export or at export. However,
> there is a chance its on the away3dlite side. Alternatively, if anyone
> knows of an easy way to manipulate the animation data in the collada
> file to solve this problem, that could work as well, however, I'd
> rather solve it without having to brute force it back to position.
>
> Thanks!




-- 
Regards
-----------------------------------------------------------
Todsaporn Banjerdkit, katopz, http://sleepydesign.com
Away3DLite and JigLibFlash Developer Team

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