That was the trick, and luckily localized so I could merge to the
trunk build.

Thanks!

On Jun 25, 12:07 am, katopz <[email protected]> wrote:
> Hey Sean
>
> it's sound like freeze transforms to me
>
> try
>
> http://away3d.googlecode.com/svn/branches/lite/libs
>
> and
>
> collada.useFreezeTransforms = true;
>
> or for dev 
> seehttp://code.google.com/p/away3d/source/browse/branches/lite/libs/away...
>
> line 225
>
> hth
>
> On 25 June 2010 00:13, Sean Stephens <[email protected]> wrote:
>
> > I've got an issue with display and animation of models and animations
> > imported from 3dsMax. After import into away3dlite, when the animation
> > is run the model mesh translates as though it started at a position
> > where the object's bounding box is centered on the origin.
>
> > Does anyone know how to turn this "feature" off?My best guess is its
> > some setting either in Max 2009 before export or at export. However,
> > there is a chance its on the away3dlite side. Alternatively, if anyone
> > knows of an easy way to manipulate the animation data in the collada
> > file to solve this problem, that could work as well, however, I'd
> > rather solve it without having to brute force it back to position.
>
> > Thanks!
>
> --
> Regards
> -----------------------------------------------------------
> Todsaporn Banjerdkit, katopz,http://sleepydesign.com
> Away3DLite and JigLibFlash Developer Team

Reply via email to