That was the trick, and luckily localized so I could merge to the trunk build.
Thanks! On Jun 25, 12:07 am, katopz <[email protected]> wrote: > Hey Sean > > it's sound like freeze transforms to me > > try > > http://away3d.googlecode.com/svn/branches/lite/libs > > and > > collada.useFreezeTransforms = true; > > or for dev > seehttp://code.google.com/p/away3d/source/browse/branches/lite/libs/away... > > line 225 > > hth > > On 25 June 2010 00:13, Sean Stephens <[email protected]> wrote: > > > I've got an issue with display and animation of models and animations > > imported from 3dsMax. After import into away3dlite, when the animation > > is run the model mesh translates as though it started at a position > > where the object's bounding box is centered on the origin. > > > Does anyone know how to turn this "feature" off?My best guess is its > > some setting either in Max 2009 before export or at export. However, > > there is a chance its on the away3dlite side. Alternatively, if anyone > > knows of an easy way to manipulate the animation data in the collada > > file to solve this problem, that could work as well, however, I'd > > rather solve it without having to brute force it back to position. > > > Thanks! > > -- > Regards > ----------------------------------------------------------- > Todsaporn Banjerdkit, katopz,http://sleepydesign.com > Away3DLite and JigLibFlash Developer Team
