ok, thanks for the demo ! but i need to create a cube that equals to 2 triangles, so i need to know which are the two triangles for creating a corresponding cube in front of this 2 triangles ?
On 28 juin, 19:12, savagelook <[email protected]> wrote: > Here's an excerpt from some code I did that picks faces on an object: > > private function onMouseDown(event:MouseEvent3D):void { > var sphere:Sphere = event.target as Sphere; > if (event.drawpri is DrawTriangle) { > var face:Face = (event.drawpri as > DrawTriangle).faceVO.face as Face; > /* Your code using the face */ > } > > } > > Once you have the face object from your click event, you can use its > attributes to determine the size and location of the cube you want to > create. You'll likely want to position and align your cube along the > normal of the selected face. > > You can see the full code > here:http://savagelook.com/demos/face_picking/sandbox.html > (right click on the view to view source) > > On Jun 28, 12:47 pm, Fred <[email protected]> wrote: > > > > > Hi, > > > I'm trying to create an app where the user can add a cube after > > cliking on an object. > > (This object is coming from a 3ds model, it's a cube but i need it > > comes from 3ds.) > > > Today, i can detect the click on an object and create the cube at the > > point clicked (using the mouse3dEvent infos). > > > But now i need to create a cube with the same size than the face > > clicked and i don't find a simple way to do it . > > > Any help is welcome ! > > > thanks. > > Fred
