ok, thanks for the demo !

but i need to create a cube that equals to 2 triangles, so i need to
know which are the two triangles for creating a corresponding cube in
front of this 2 triangles ?



On 28 juin, 19:12, savagelook <[email protected]> wrote:
> Here's an excerpt from some code I did that picks faces on an object:
>
> private function onMouseDown(event:MouseEvent3D):void {
>                 var sphere:Sphere = event.target as Sphere;
>                 if (event.drawpri is DrawTriangle) {
>                     var face:Face = (event.drawpri as
> DrawTriangle).faceVO.face as Face;
>                     /* Your code using the face */
>                 }
>
> }
>
> Once you have the face object from your click event, you can use its
> attributes to determine the size and location of the cube you want to
> create.  You'll likely want to position and align your cube along the
> normal of the selected face.
>
> You can see the full code 
> here:http://savagelook.com/demos/face_picking/sandbox.html
> (right click on the view to view source)
>
> On Jun 28, 12:47 pm, Fred <[email protected]> wrote:
>
>
>
> > Hi,
>
> > I'm trying to create an app where the user can add a cube after
> > cliking on an object.
> > (This object is coming from a 3ds model, it's a cube but i need it
> > comes from 3ds.)
>
> > Today, i can detect the click on an object and create the cube at the
> > point clicked (using the mouse3dEvent infos).
>
> > But now i need to create a cube with the same size than the face
> > clicked and i don't find a simple way to do it .
>
> > Any help is welcome !
>
> > thanks.
> > Fred

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