Hello All,

I have a model loaded from 3DS. (sample at: http://demo.sanpark.com/away3d/)
Here I use two different JPEGs to create WhiteShadingMaterial. (http://
demo.sanpark.com/away3d/asts/yatak3D/doku5.jpg and
http://demo.sanpark.com/away3d/asts/yatak3D/doku6.jpg)

Question 1: I am using WhiteShadingMaterial because I want it to
respond to light. But I also want to change the scale of the material
on the object. This can be done when using a TransformBitmapMaterial;
via using ScaleX and ScaleY. But TransformBitmapMaterial does not
respond to light.

Is there a way to have a material which is scaled and also responds to
light.

Question 2: As you can see in the sample file some objects at some
angles become partly transparent making the other objects seen through
them. What is the reason for this? And how can I fix it?

Any help will be appreciated.
Best,

Doruk

P.S. Away3D 3.5 for Flash Player 10

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