Hello All, I have a model loaded from 3DS. (sample at: http://demo.sanpark.com/away3d/) Here I use two different JPEGs to create WhiteShadingMaterial. (http:// demo.sanpark.com/away3d/asts/yatak3D/doku5.jpg and http://demo.sanpark.com/away3d/asts/yatak3D/doku6.jpg)
Question 1: I am using WhiteShadingMaterial because I want it to respond to light. But I also want to change the scale of the material on the object. This can be done when using a TransformBitmapMaterial; via using ScaleX and ScaleY. But TransformBitmapMaterial does not respond to light. Is there a way to have a material which is scaled and also responds to light. Question 2: As you can see in the sample file some objects at some angles become partly transparent making the other objects seen through them. What is the reason for this? And how can I fix it? Any help will be appreciated. Best, Doruk P.S. Away3D 3.5 for Flash Player 10
