Sorry, not http://away3d-dev.googlegroups.com/web/Tube_light.zip, but http://away3d-dev.googlegroups.com/web/Tube_light.rar
On 13 июл, 18:17, Crabar <[email protected]> wrote: > I try to change my class... but have a problem with this... > On Lite fps is about 2-3, when I only draw half of object =) And I > don't see object at all... > There files with code:http://groups.google.com/group/away3d-dev/web/Tube.as- > version for > away3d (work's > fine)http://groups.google.com/group/away3d-dev/web/Tube_light.zip- > redaction for Lite version > > I will be very pleased if someone can help me... > > P.S. Purpose of object is draw many segment's tube. > > On 13 июл, 11:10, Crabar <[email protected]> wrote: > > > > > Hello! > > > I began to translate my project with away3d on away3dLite. In away3d I > > form my object extended by Mesh, i'm adding faces like this (form quad > > by 2 triangles (4 dots)): > > > for (var j:int = 0; j<(Number3DArray.length-1); j++) > > { > > for (var i:int = 0; i< > > (Number3DArray[j] as > > Vector.<Number3D>).length-1; i++) > > { > > // first triangle of quad > > var FirstFace:Face = new > > Face(); > > FirstFace.v0 = > > (Number3DArray[j] as Vector.<Number3D>)[i]; > > FirstFace.v1 = > > (Number3DArray[j] as Vector.<Number3D>)[i+1]; > > FirstFace.v2 = > > (Number3DArray[j+1] as Vector.<Number3D>)[i]; > > this.addFace(FirstFace); > > FirstFace = null; > > // second triangle of quad > > var SecondFace:Face = new > > Face(); > > SecondFace.v0 = > > (Number3DArray[j] as Vector.<Number3D>)[i+1]; > > SecondFace.v1 = > > (Number3DArray[j+1] as Vector.<Number3D>)[i+1]; > > SecondFace.v2 = > > (Number3DArray[j+1] as Vector.<Number3D>)[i]; > > this.addFace(SecondFace); > > SecondFace = null; > > } > > } > > > How do i add faces to mesh in away3dlite, that would get the same > > object? > > > Thanks!
