Use SpringCam ,offset its position and look On Tue, Jul 20, 2010 at 6:51 PM, fintan boyle <[email protected]> wrote:
> Would anyone be able to point me in the direction of an example of how to > create an over-the-shoulder camera perspective? My idea is to add the > camera object and target object to an ObjectContainer3D and get the camera > to lookat() the target object and have an offset and then animate the > container object to get movement. I'm having difficulty setting this up. > > cheers, > > Fintan > -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com http://blog.alladvanced.net http://www.meetup.com/GO3D-Games-Opensource-3D/ Tel:054-4962254 [email protected] [email protected]
