I forgot to add that I am using Away3DLite and there is no SpringCam... I'll have a look at the code for it though so thanks.
On Jul 20, 7:24 pm, Michael Iv <[email protected]> wrote: > Use SpringCam ,offset its position and look > > On Tue, Jul 20, 2010 at 6:51 PM, fintan boyle <[email protected]> wrote: > > Would anyone be able to point me in the direction of an example of how to > > create an over-the-shoulder camera perspective? My idea is to add the > > camera object and target object to an ObjectContainer3D and get the camera > > to lookat() the target object and have an offset and then animate the > > container object to get movement. I'm having difficulty setting this up. > > > cheers, > > > Fintan > > -- > Michael Ivanov ,Programmer > Neurotech Solutions Ltd. > Flex|Air > |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp://www.meetup.com/GO3D-Games-Opensource-3D/ > Tel:054-4962254 > [email protected] > [email protected]
