I forgot to add that I am using Away3DLite and there is no
SpringCam... I'll have a look at the code for it though so thanks.

On Jul 20, 7:24 pm, Michael Iv <[email protected]> wrote:
> Use SpringCam ,offset its position and look
>
> On Tue, Jul 20, 2010 at 6:51 PM, fintan boyle <[email protected]> wrote:
> > Would anyone be able to point me in the direction of an example of how to
> > create an over-the-shoulder camera perspective?  My idea is to add the
> > camera object and target object to an ObjectContainer3D and get the camera
> > to lookat() the target object and have an offset and then animate the
> > container object to get movement. I'm having difficulty setting this up.
>
> > cheers,
>
> > Fintan
>
> --
> Michael Ivanov ,Programmer
> Neurotech Solutions Ltd.
> Flex|Air 
> |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp://www.meetup.com/GO3D-Games-Opensource-3D/
> Tel:054-4962254
> [email protected]
> [email protected]

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