look at the canvas / layer properties, once you add the layer properties of the objects as Sprites you have access to all the usual features including alpha..
unless you add the layer property you wont get access to alpha etc. have a look at the link below http://away3d.googlecode.com/svn/trunk/fp10/Examples/Away3DLite/as/src/ExLayer.as cheers PK -----Original Message----- From: "dsirijus" <[email protected]> Sent: Friday, 23 July, 2010 09:30 To: "Away3D.dev" <[email protected]> Subject: [away3d] Transparent and semi-transparent materials in Lite Currently, all alpha=0 pixels from png file used as material show as white, not transparent, and 0 < alpha < 1 as overlayed on white. Is it possible at all to achieve transparent materials in Lite? I am using the current branch.
