I'm trying to create a nice shiny metal type shader like in this example...
http://www.closier.nl/playground/directionalphongfinal.html Can anyone give me a pointer on which shader I should be using and what kind of light? Thanks!
I'm trying to create a nice shiny metal type shader like in this example...
http://www.closier.nl/playground/directionalphongfinal.html Can anyone give me a pointer on which shader I should be using and what kind of light? Thanks!