That's just the plain EnviroMaterial, no lights should be needed :)

-Pete

On Mon, Jul 26, 2010 at 9:05 AM, timdiacon <[email protected]> wrote:

> I'm trying to create a nice shiny metal type shader like in this
> example...
>
> http://www.closier.nl/playground/directionalphongfinal.html
>
> Can anyone give me a pointer on which shader I should be using and
> what kind of light?
>
> Thanks!
>



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