You don't need to convert it. When you import it is already cast to Object3d
or ObjectContainer3D.
Then you can apply to it any material you want from Away3D materials bank
with your default texture as the source input or any other.


On Mon, Aug 16, 2010 at 12:47 PM, le_unam <[email protected]> wrote:

> so i can convert my loaded obj into object3d and add a material? i
> dont know if i did understand it.
>
> On 16 Aug., 11:17, Michael Iv <[email protected]> wrote:
> > The materials you apply to your objects in 3d package have nothing to do
> > with Away3D .Away3D imports besides the mesh only UV mapping data and
> > texture path as in case with .OBJ mtl file that holds those references.
> But
> > the appropriate material you should create already inside away3d. If you
> > want the lights to affect your material you should use shaded materials .
> >
> > On Mon, Aug 16, 2010 at 11:54 AM, le_unam <[email protected]> wrote:
> > > Or is it possible to create the materials for the obj file in away?
> > > So that i create my models in c4d and load them into away. then i give
> > > them the materials?
> >
> > > On 13 Aug., 08:57, le_unam <[email protected]> wrote:
> > > > hey i have loaded an obj file, created in cinema with texture, and i
> > > > added some lights, but the lights seem that they dont react to my
> > > > textures. maybe the problem is that cinema just exports
> bitmapmaterial
> > > > and the bitmapmaterial dont react of lights right? Is there a chance
> > > > to convert the texture of the loaded object?
> >
> > --
> > Michael Ivanov ,Programmer
> > Neurotech Solutions Ltd.
> > Flex|Air
> |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp://
> www.meetup.com/GO3D-Games-Opensource-3D/
> > Tel:054-4962254
> > [email protected]
> > [email protected]




-- 
Michael Ivanov ,Programmer
Neurotech Solutions Ltd.
Flex|Air |3D|Unity|
www.neurotechresearch.com
http://blog.alladvanced.net
http://www.meetup.com/GO3D-Games-Opensource-3D/
Tel:054-4962254
[email protected]
[email protected]

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