I would like to have the following: There are about 10 parts of loaded 3ds objects If one takes a power it start to move I need something like a billiard ball and rebound from the side Only my borts are not direct they rather semi-circular, it is important That's what I would like to implement with physical engine Can you give me any idea or examples ?
- [away3d] Advice about physics engins andreyMK
- Re: [away3d] Advice about physics engins Michael Iv
- [away3d] Re: Advice about physics engins andreyMK
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- [away3d] Re: Advice about physics eng... andreyMK
- [away3d] Re: Advice about physics eng... andreyMK
- Re: [away3d] Re: Advice about phy... Michael Iv
- [away3d] Re: Advice about physics... andreyMK
- Re: [away3d] Re: Advice about phy... Michael Iv
