sorry wrong url
here is the correct one
http://www.fusionpage.com/flex/demos/away3dtest.zip

On Aug 19, 10:33 am, dkerr <[email protected]> wrote:
> Would anyone be willing to test these two 3ds/dae 
> files?http://www.fusionpage.com/demos/away3dtest.zip
>
> The dae files load ok, but nothing shows up. says 0 faces?
> The 3ds files get the error below.
>
> I have some dae/3ds files that load fine using the same Flex/AS3 code,
> so I don't believe it is the code.
>
> I'd appreciate it very much.
>
> Thanks,
> Don
>
> On Aug 19, 8:43 am, dkerr <[email protected]> wrote:
>
>
>
> > Anyone from Away3D have a response to this max3ds.as issue?
>
> > On Aug 18, 11:02 am, dkerr <[email protected]> wrote:
>
> > > The solidworks guy said they don't use textures.
>
> > > To verify that,  I  unchecked textures in the 3ds converter, so no
> > > textures would be included in the 3ds file if there were any.  But, I
> > > still get the same error.
>
> > > I see similar 
> > > posts:http://groups.google.com/group/away3d-dev/browse_thread/thread/9a4a0d......
>
> > > Seems Rob Bateman pointed toward compatibility issue in the first one.
>
> > > Don
>
> > > On Aug 18, 9:45 am, joebass <[email protected]> wrote:
>
> > > > Maybe a texture path error
>
> > > > On Aug 18, 9:22 am, DON <[email protected]> wrote:
>
> > > > > I have two 3DS files.  One loads fine.  The other throws an error like
> > > > > this
>
> > > > > + Build Mesh : Mesh 19
> > > > >  + Build Mesh : Mesh 20
> > > > > TypeError: Error #1009: Cannot access a property or method of a null
> > > > > object reference.
> > > > >         at 
> > > > > away3dlite.loaders::Max3DS/buildMeshes()[/Applications/ColdFusion9/
> > > > > wwwroot/FB4/Touch3D/src/away3dlite/loaders/Max3DS.as:474]
>
> > > > > When Max3ds.as is running
> > > > > for each (var _meshData:MeshData in meshDataList)
> > > > >                         {
> > > > >                                 //create Mesh object
> > > > >                                 var mesh:Mesh = new Mesh();
> > > > >                                 mesh.name = _meshData.name;
> > > > >                                 _meshData.material.meshes.push(mesh);
> > > > >                                 _geometryData = _meshData.geometry;
>
> > > > > The 3ds that is erroring out is one that uses a solidWorks export to
> > > > > 3ds add-onhttp://www.sycode.com/products/3ds_export_sw/
>
> > > > > The model does load into Flash if I skip past this error.  When it
> > > > > does load, it lacks all shading/colors.  It is just white.
>
> > > > > My guess is that there is an incompatibility with this 3ds format at
> > > > > what away3dlite expects??
>
> > > > > I can't find anything on the away3d site that tells me there is a
> > > > > specific version required for max3ds parser to work.
>
> > > > > Can anyone help?
>
> > > > > Thanks,
> > > > > Don

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