Ah.
The MovieMesh from Lite 1.0 had :
var _name:String = frame.name.slice(0, frame.name.length - 3);
The one in the branch:
var _name:String = frame.name.replace(/[0-9]/g, "");
Frame label "jum" becomes "jumpP" as it should be.
This solves the label string shortening issue. Thanks for pointing
that fix out.
I'll try and put together some AB Testing (Away vs Lite) for the
looping problem. Need a sanity check here. Bit pressed for time right
now though.
