Hi Fabrice,

Thanks for the reply, don't wish to hijack the thread, however
regarding my issue.
Any advice using away3DLite? using imported 3DS model.

http://groups.google.com/group/away3d-dev/browse_thread/thread/ef165b6c95e98448

imported model as proper texture applied, however unable to change/
access cloned models.

Cheers,
Edwin



On Aug 24, 5:57 pm, Fabrice3D <[email protected]> wrote:
> question is how the material is applied.
> if its at face level, you need parse the faces and apply or nullify before be 
> able to say m.material =;
>
> Fabrice
>
> On Aug 24, 2010, at 11:23 AM, John Brookes wrote:
>
>
>
> > Tried cloneAll but still couldn't change the material of a single cloned 
> > mesh.
> > If theres a way, would love to know.

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