Hi Fabrice, Thanks for the reply, don't wish to hijack the thread, however regarding my issue. Any advice using away3DLite? using imported 3DS model.
http://groups.google.com/group/away3d-dev/browse_thread/thread/ef165b6c95e98448 imported model as proper texture applied, however unable to change/ access cloned models. Cheers, Edwin On Aug 24, 5:57 pm, Fabrice3D <[email protected]> wrote: > question is how the material is applied. > if its at face level, you need parse the faces and apply or nullify before be > able to say m.material =; > > Fabrice > > On Aug 24, 2010, at 11:23 AM, John Brookes wrote: > > > > > Tried cloneAll but still couldn't change the material of a single cloned > > mesh. > > If theres a way, would love to know.
