I've been chatting with Li in an effort to get the init problem fixed with the latest version of Away3d. I may continue to work on my version in the meantime. While my version might be better on CPU with a small amount of objects in the scene, I have a feeling Li's will scale better once that number starts to grow.
On Sep 3, 12:32 pm, Darcey Lloyd <[email protected]> wrote: > Here is Li's demo of its usage: > > Article:http://www.lidev.com.ar/?p=161 > > Demohttp://www.lidev.com.ar/demos/reflective_plane_a/ > > But the init problem may not have existed back in the version of away3D he > was using in 2009. > > D > > On 3 September 2010 17:27, Darcey Lloyd <[email protected]> wrote: > > > > > Hi, > > > I have no idea as to why it is intermittent on instantiation, but I didn't > > really test it much as it was a bit of a rush while in work to create the > > usage example. > > > I will have a tinker to see if it's something I've missed or the setup of > > away3D. Maybe a little delay on adding it may solve the problem. > > > D > > > On 3 September 2010 15:00, savagelook <[email protected]>wrote: > > >> Hey Darcey, I noticed in your demo that you mentioned how it can be > >> "dodgy" about whether or not anything loads. I've found the same > >> thing to be true with working with it. Do you have any idea why? > > >> On Sep 3, 9:25 am, Darcey Lloyd <[email protected]> wrote: > >> > Example with source... > >>http://www.allforthecode.co.uk/aftc/forum/user/modules/forum/index.ph... > > >> > Can be a CPU killer though. > > >> > < > >>http://www.allforthecode.co.uk/aftc/forum/user/modules/forum/index.ph...> > > >> > On 3 September 2010 08:53, Fabrice3D <[email protected]> wrote: > > >> > > saw your tweet and wanted point you out to this magic plane... but > >> guess > >> > > you know now :) > > >> > > Fabrice > > >> > > On Sep 3, 2010, at 3:49 AM, savagelook wrote: > > >> > > > Holy crap... how did I miss ReflectivePlane in away3d.primitives > >> when > >> > > > I was planning on making a reflective plane?! And here I though I > >> was > >> > > > being clever. I guess I'll chalk the demo in this thread up to > >> > > > experience and move on. Doh! > > >> > > > On Sep 2, 9:27 pm, savagelook <[email protected]> wrote: > >> > > >>http://savagelook.com/demos/reflect_camera2/reflect_camera.html > > >> > > >> Here's a sneak peak at a way better version of reflection in away3d > >> > > >> than the last thing I posted. Its far from perfect and still has > >> some > >> > > >> shortcomings I'm working past, but I think at least a few people > >> will > >> > > >> like it. The code isn't ready for prime time yet and there's a lot > >> I > >> > > >> still need to do, but I thought I would get some early feedback > >> from > >> > > >> the community. Please take a gander and let me know what you > >> think.
