Indeed! :-) Well, let's say the model is an LCD TV. And let's say I am *required* to make it all one mesh, but on the TV screen alone I want to put an interactive MovieMaterial while having a regular BitmapMaterial on the rest of the mesh. I am assuming from your last response that in this case, since it must be a single mesh with multiple materials, I will need to use Collada. Correct?
On Sep 8, 6:43 pm, Fabrice3D <[email protected]> wrote: > You still can use awd or as3 exports. Collada is not made for runtime except > if you need animation for instance. Or multiple Materials :)). > It's difficult to be of any help with no visual or description of the "simple > model". > > Fabrice > > On Sep 8, 2010, at 11:37 PM, joeyparcels wrote: > > > > > One last question: my work will involve loading a model and swapping > > interactive MovieMaterials onto the different materials of the loaded > > model. The models I load would be fairly simple. Would you > > recommend bsp for something like this? I'm pretty sure I will have > > to use DAE, but I just wanted to make sure I couldn't use bsp awdata > > in case I could benefit from its smaller file sizes and better > > performance. Thanks. > > > On Sep 8, 5:13 pm, joeyparcels <[email protected]> wrote: > >> Thanks for the quick reply, Fabrice! Do you ever rest?!! :-D > > >> On Sep 8, 5:00 pm, Fabrice3D <[email protected]> wrote: > > >>> yes and no. > >>> regular export supports one per mesh for now > >>> while bsp supports multiple materials per mesh. > > >>> I need to add this to awd anyway, as I want Prefab to support multiple > >>> materials. > >>> Its not that complex to add this to the exporter, its more the old story > >>> of available time and priorities :)) > > >>> Fabrice > > >>> On Sep 8, 2010, at 10:49 PM, joeyparcels wrote: > > >>>> It's a simple question. But I can't seem to find an answer anywhere. > >>>> Does AWData only support one material per mesh? I know Prefab only > >>>> supports one material per mesh, but what about the AWData exporter > >>>> itself? Thanks!
