I would like to determine if a Plane object is visible on camera but I
can't find any property of the Plane that tells me this. What is the
property technique to determine this?

Ultimately what I'm trying to do is have objects moving around the
camera in a circle.  Then the come into view on the right side of the
screen they are assigned a bitmap texture from an array of textures.
The list of textures in the array would need to change dynamically and
be applied to the same pool of Plane instances.

Thanks.

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