I noticed that after generating a terrain in Prefab and then looking back in
the initial view-port at the options on the right panel there is no button
to assign a different texture source as with the rest of the models.
I just wanted to know if it is a kind of bug or that is the way it should
be? It would be nice to be able to assign different bitmap source as in
usual work-flow.

Thanks .



-- 
Michael Ivanov ,Programmer
Neurotech Solutions Ltd.
Flex|Air |3D|Unity|
www.neurotechresearch.com
http://blog.alladvanced.net
http://www.meetup.com/GO3D-Games-Opensource-3D/
Tel:054-4962254
[email protected]
[email protected]

Reply via email to