I noticed that after generating a terrain in Prefab and then looking back in the initial view-port at the options on the right panel there is no button to assign a different texture source as with the rest of the models. I just wanted to know if it is a kind of bug or that is the way it should be? It would be nice to be able to assign different bitmap source as in usual work-flow.
Thanks . -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com http://blog.alladvanced.net http://www.meetup.com/GO3D-Games-Opensource-3D/ Tel:054-4962254 [email protected] [email protected]
