Scene3D.addSprite()

On Sep 27, 3:39 pm, rderimay <[email protected]> wrote:
> Update: I think i figured out that Sprite2D has really been replaced
> by DirectionalSprite.
> So my question is now only:
>
> Scene3D.addChild / removeChild, how to add or remove a child to a
> scene as Sprite2D is not an Object3D anymore ??
>
> THANKS!
>
> Régis
>
> On Sep 27, 8:46 pm, rderimay <[email protected]> wrote:
>
>
>
> > Hi there,
>
> > i am facing a problem migrating from 3.5 to 3.6 on a Sprite2D object.
>
> > 1. By which object the Sprite2D object has been replaced (is it
> > DirectionalSprite ?)
> > 2. The old Sprite2D took a BitmapData as input, which
> > DirectionalSprite does not but materials. How can I get the
> > functionality back using Materials?
> > 3. Should it be DirectionalSprite, then the addChild/removeChild
> > function of the View3D throw a explicit coercicion warning as
> > DirectionalSprite is not a child of Object3D anymore but of Element.
>
> > Many thanks if someone can help!
>
> > Régis

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