New to using Prefab, but any .as files (Away3D F10 3.5.3+) it seems to
produce don't compile because it leaves spaces in the image and
therfore the var declarations.

Have tried this with several models and get the same issue.

Is it me or a bug ?

Example below:

void//AS3ExporterAIR version 2.3, code Flash 10, generated by
Prefab3D: http://www.closier.nl/prefab
package
{
        import away3d.containers.ObjectContainer3D;
        import away3d.containers.Scene3D;
        import away3d.materials.*;
        import away3d.core.base.*;
        import away3d.core.utils.Init;
        import away3d.loaders.utils.*;
        import away3d.loaders.data.*;
        import flash.utils.Dictionary;
        import away3d.primitives.*;
        import flash.display.Bitmap;
        import flash.display.BitmapData;

        import flash.geom.*;

        public class Bio extends ObjectContainer3D
        {
                [Embed(source="images/Syke Wall .jpg")]
                private var Syke Wall _Bitmap:Class;

                [Embed(source="images/Rectangle0.jpg")]
                private var Rectangle0_Bitmap:Class;

                [Embed(source="images/Loft01.jpg")]
                private var Loft01_Bitmap:Class;

                [Embed(source="images/ascii61.jpg")]
                private var Ascii61_Bitmap:Class;

                [Embed(source="images/ascii62.jpg")]
                private var Ascii62_Bitmap:Class;

                [Embed(source="images/FRONT BRAK.jpg")]
                private var FRONT BRAK_Bitmap:Class;

                [Embed(source="images/BACK BRAKE.jpg")]
                private var BACK BRAKE_Bitmap:Class;

                [Embed(source="images/BRAKET SMA.jpg")]
                private var BRAKET SMA_Bitmap:Class;

                [Embed(source="images/BRAKET STE.jpg")]
                private var BRAKET STE_Bitmap:Class;

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