Dave, Can you be more specific about your workflow for getting model animations into Away3d? I know a lot of people have a hard time with it and any successful pipelines would be good to have as a reference.
What modeling software? What exporter and to what model format? Any code snippets you are willing to share? On Sep 28, 5:13 am, Dave Austin <[email protected]> wrote: > 'm using bone animation. It is very convenient because while playing a > basic animation can be further controlled by rotation angles of bones.
