Dave,

Can you be more specific about your workflow for getting model
animations into Away3d?  I know a lot of people have a hard time with
it and any successful pipelines would be good to have as a
reference.

What modeling software?  What exporter and to what model format?  Any
code snippets you are willing to share?

On Sep 28, 5:13 am, Dave Austin <[email protected]> wrote:
> 'm using bone animation. It is very convenient because while playing a
> basic animation can be further controlled by rotation angles of bones.

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