I'm guessing he used Collada.
On Sep 29, 8:08 pm, savagelook <[email protected]> wrote: > Dave, > > Can you be more specific about your workflow for getting model > animations into Away3d? I know a lot of people have a hard time with > it and any successful pipelines would be good to have as a > reference. > > What modeling software? What exporter and to what model format? Any > code snippets you are willing to share? > > On Sep 28, 5:13 am, Dave Austin <[email protected]> wrote: > > > > > 'm using bone animation. It is very convenient because while playing a > > basic animation can be further controlled by rotation angles of bones.
