I'm guessing he used Collada.

On Sep 29, 8:08 pm, savagelook <[email protected]> wrote:
> Dave,
>
> Can you be more specific about your workflow for getting model
> animations into Away3d?  I know a lot of people have a hard time with
> it and any successful pipelines would be good to have as a
> reference.
>
> What modeling software?  What exporter and to what model format?  Any
> code snippets you are willing to share?
>
> On Sep 28, 5:13 am, Dave Austin <[email protected]> wrote:
>
>
>
> > 'm using bone animation. It is very convenient because while playing a
> > basic animation can be further controlled by rotation angles of bones.

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