ummmm, i think unfortunately this is because Frustum and Nearfield clipping
are removing sprites from the drawing primitives list because they are not
properly clipped. If you can live with unclipped sprites, i can add them
back in!

Rob

On Mon, Oct 4, 2010 at 7:57 AM, BioDread <[email protected]> wrote:

>
>
> hello
>
> noun sprite in the away3d 3.6 in FrustumClipping not displayed
>
> why????
>
>        var spr2d:DirectionalSprite;
>        var bitMat:BitmapMaterial = new BitmapMaterial(bitData);
>
>        for(var i:int = 0 ; i<500 ; i++)
>        {
>            spr2d = new DirectionalSprite(bitMat);
>            spr2d.z = (Math.random() * 4000)+1500;
>            spr2d.x = (Math.random()*categoryDistance)-500;
>            spr2d.y = (Math.random()*1000)-500;
>            particalContainer.addSprite(spr2d);
>
>        }
>
> tnx for attention




-- 
Rob Bateman
Flash Development & Consultancy

[email protected]
www.infiniteturtles.co.uk
www.away3d.com

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