ummmm, i think unfortunately this is because Frustum and Nearfield clipping are removing sprites from the drawing primitives list because they are not properly clipped. If you can live with unclipped sprites, i can add them back in!
Rob On Mon, Oct 4, 2010 at 7:57 AM, BioDread <[email protected]> wrote: > > > hello > > noun sprite in the away3d 3.6 in FrustumClipping not displayed > > why???? > > var spr2d:DirectionalSprite; > var bitMat:BitmapMaterial = new BitmapMaterial(bitData); > > for(var i:int = 0 ; i<500 ; i++) > { > spr2d = new DirectionalSprite(bitMat); > spr2d.z = (Math.random() * 4000)+1500; > spr2d.x = (Math.random()*categoryDistance)-500; > spr2d.y = (Math.random()*1000)-500; > particalContainer.addSprite(spr2d); > > } > > tnx for attention -- Rob Bateman Flash Development & Consultancy [email protected] www.infiniteturtles.co.uk www.away3d.com
