It looks like the ZDepthFilter class doesn't seem to work properly in 3.6. It looks like line 35 needs to be changed from:
if (renderer._screenTs[_order[i]] < _minT) {
to:
if (renderer._screenTs[_order[i]] > _minT) {
It looks like the ZDepthFilter class doesn't seem to work properly in 3.6. It looks like line 35 needs to be changed from:
if (renderer._screenTs[_order[i]] < _minT) {
to:
if (renderer._screenTs[_order[i]] > _minT) {