If I add a material to a mesh the material is repeated on every polygon, not once on the mesh as I would like. In the UV editor, the mesh polygons appear to be stacked neatly on top of each other with only the top poly visible, the material displayed in a rectangle underneath. Do I need to manually reposition all the poly (1000) on to the material? I have looked for any available Prefab tuts unsuccessfully, sorry about the newbie questions. Thanks for any help Lawrence
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- Re: [away3d] add material in Prefab problem Fabrice3D
- Re: [away3d] add material in Prefab problem Michael Iv
