If I add a material to a mesh the material is repeated on every
polygon, not once on the mesh as I would like. In the UV editor, the
mesh polygons appear to be stacked neatly on top of each other with
only the top poly visible, the material displayed in a rectangle
underneath. Do I need to manually reposition all the poly (1000) on to
the material?
I have looked for any available Prefab tuts unsuccessfully, sorry
about the newbie questions.
Thanks for any help
Lawrence

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