"*There are unfortunatly no tuts yets, just a few videos..*." Well , few more months to go ....
:)) On Mon, Oct 11, 2010 at 10:19 AM, Fabrice3D <[email protected]> wrote: > There are unfortunatly no tuts yets, just a few videos... > http://www.youtube.com/fabrice3d > I know I need make doc/tuts... but good news is: Prefab is very easy. > > If your model with 1000 polys is displayed as a green rect into the uv > editor, this means your uv's > are all equal per face, probably all 0,0/0.5,1/1,0 > The editor allows you to project using the available projections methods > either on the entire mesh or your selection > The displayed dots representing the uv's coordinates on the map, can be > adjust by hand as well. > > In case of, you always can post here your questions regarding Prefab right > here. > > Fabrice > > On Oct 10, 2010, at 10:28 PM, bandy wrote: > > > If I add a material to a mesh the material is repeated on every > > polygon, not once on the mesh as I would like. In the UV editor, the > > mesh polygons appear to be stacked neatly on top of each other with > > only the top poly visible, the material displayed in a rectangle > > underneath. Do I need to manually reposition all the poly (1000) on to > > the material? > > I have looked for any available Prefab tuts unsuccessfully, sorry > > about the newbie questions. > > Thanks for any help > > Lawrence > > -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com http://blog.alladvanced.net http://www.meetup.com/GO3D-Games-Opensource-3D/ Tel:054-4962254 [email protected] [email protected]
