"*There are unfortunatly no tuts yets, just a few videos..*."
Well , few more months to go ....

:))

On Mon, Oct 11, 2010 at 10:19 AM, Fabrice3D <[email protected]> wrote:

> There are unfortunatly no tuts yets, just a few videos...
> http://www.youtube.com/fabrice3d
> I know I need make doc/tuts... but good news is: Prefab is very easy.
>
> If your model with 1000 polys  is displayed as a green rect into the uv
> editor, this means your uv's
> are all equal per face, probably all 0,0/0.5,1/1,0
> The editor allows you to project using the available projections methods
> either on the entire mesh or your selection
> The displayed dots representing the uv's coordinates on the map, can be
> adjust by hand as well.
>
> In case of, you always can post here your questions regarding Prefab right
> here.
>
> Fabrice
>
> On Oct 10, 2010, at 10:28 PM, bandy wrote:
>
> > If I add a material to a mesh the material is repeated on every
> > polygon, not once on the mesh as I would like. In the UV editor, the
> > mesh polygons appear to be stacked neatly on top of each other with
> > only the top poly visible, the material displayed in a rectangle
> > underneath. Do I need to manually reposition all the poly (1000) on to
> > the material?
> > I have looked for any available Prefab tuts unsuccessfully, sorry
> > about the newbie questions.
> > Thanks for any help
> > Lawrence
>
>


-- 
Michael Ivanov ,Programmer
Neurotech Solutions Ltd.
Flex|Air |3D|Unity|
www.neurotechresearch.com
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