The best is to switch to TargetCamera3D or put the LookAt into EnterFrame
callback

On Wed, Oct 13, 2010 at 1:53 PM, jonny <[email protected]> wrote:

> Hi,
>
> I am using a Camera3D object in Away3D and have set an initial
> position and an initial lookAt position. I then move around the world
> using cam.moveForward() and cam.pan().
>
> What I need, is to be able to get the camera lookAt value at any
> time.
>
> I have been trying everything but cannot get a solution.
>
> Is there a method I can call on the camera object to get its lookAt
> value?
>
> Many Thanks




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