Hi Sylvain,

To be honest I've not checked the bezier patch code since the update
so it could well be a bug. I'll take a look as soon as I can and let
you know what I find.

Thanks

Greg

On Oct 25, 3:17 pm, Sylvain Godbert <[email protected]> wrote:
> Hi,
>
> This is a method in the class 'away3d.primitives.BezierPatch'
>
> Comments from the source code :
>
> /**
> * Refresh the patch with updated patch data information - this is far
> quicker than re-building the patch
> */
>
> Sylvain
>
> On 25 oct, 16:08, Michael Iv <[email protected]> wrote:
>
>
>
> > What is refreshPatch , if I may ask ?
>
> > On Mon, Oct 25, 2010 at 4:06 PM, Sylvain Godbert
> > <[email protected]>wrote:
>
> > > Hi,
>
> > > I have an animation that uses refreshPatch to force Away3D to redraw a
> > > BezierPatch object. Problem is that refreshPatch has no effect in 3.6
> > > while it worked with 3.5.
>
> > > Is this a bug or shall I use a new function for that ?
>
> > > Cheers
>
> > > Sylvain
>
> > --
> > Michael Ivanov ,Programmer
> > Neurotech Solutions Ltd.
> > Flex|Air 
> > |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp://www.meetup...
> > Tel:054-4962254
> > [email protected]
> > [email protected]

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