After previously noticing there is not EnviroBitmapMaterial in
Away3DLite(http://groups.google.com/group/away3d-dev/browse_thread/
thread/dc1bbef5bfd76e66) I did some changes to my current project to
work with Away3D 3.6

The first thing I noticed is the framerate drops to 8~10 FPS :(

I tried with a small texture for an environment map(256x128), but it
doesn't seem to make much of a difference.

Any suggestions on how to get that framerate up a bit ?

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