After previously noticing there is not EnviroBitmapMaterial in Away3DLite(http://groups.google.com/group/away3d-dev/browse_thread/ thread/dc1bbef5bfd76e66) I did some changes to my current project to work with Away3D 3.6
The first thing I noticed is the framerate drops to 8~10 FPS :( I tried with a small texture for an environment map(256x128), but it doesn't seem to make much of a difference. Any suggestions on how to get that framerate up a bit ?
