Tough to say without seeing more of your code.  Do you have the stage
quality turned down to LOW?  What's the poly count for your scene?

On Nov 17, 12:07 pm, George Profenza <[email protected]> wrote:
> After previously noticing there is not EnviroBitmapMaterial in
> Away3DLite(http://groups.google.com/group/away3d-dev/browse_thread/
> thread/dc1bbef5bfd76e66) I did some changes to my current project to
> work with Away3D 3.6
>
> The first thing I noticed is the framerate drops to 8~10 FPS :(
>
> I tried with a small texture for an environment map(256x128), but it
> doesn't seem to make much of a difference.
>
> Any suggestions on how to get that framerate up a bit ?

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