Tough to say without seeing more of your code. Do you have the stage quality turned down to LOW? What's the poly count for your scene?
On Nov 17, 12:07 pm, George Profenza <[email protected]> wrote: > After previously noticing there is not EnviroBitmapMaterial in > Away3DLite(http://groups.google.com/group/away3d-dev/browse_thread/ > thread/dc1bbef5bfd76e66) I did some changes to my current project to > work with Away3D 3.6 > > The first thing I noticed is the framerate drops to 8~10 FPS :( > > I tried with a small texture for an environment map(256x128), but it > doesn't seem to make much of a difference. > > Any suggestions on how to get that framerate up a bit ?
