In the past I either had to create variables to hold the size of an ObjectContainer3D, calculating these values manually. I also used Prefab to get the size of imported 3D objects.
If anyone has a way to get that data at runtime please share! :) On Nov 30, 8:21 pm, Darcey Lloyd <[email protected]> wrote: > Hi, > > Anyone know how to get the width, height & depth of an ObjectContainer3D in > Away3DLite (I'm using latest trunk). > > For now I am looping through all the items stored in an array and adding > spacing etc to get the dimensions, however it would be great if I could get > the width, height & depth from the container. > > minX, maxX is not a part of ObjectContainer3D in lite. > > Any ideas? > > Thanks > > Darcey
