In the past I either had to create variables to hold the size of an
ObjectContainer3D, calculating these values manually. I also used
Prefab to get the size of imported 3D objects.

If anyone has a way to get that data at runtime please share!

:)

On Nov 30, 8:21 pm, Darcey Lloyd <[email protected]> wrote:
> Hi,
>
> Anyone know how to get the width, height & depth of an ObjectContainer3D in
> Away3DLite (I'm using latest trunk).
>
> For now I am looping through all the items stored in an array and adding
> spacing etc to get the dimensions, however it would be great if I could get
> the width, height & depth from the container.
>
> minX, maxX is not a part of ObjectContainer3D in lite.
>
> Any ideas?
>
> Thanks
>
> Darcey

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