Don't know if the bug is specific to Windows 7 64bit but Fabrice mentioned that he wasn't able to recreate it on a Mac so I though I should mention the platform where I tested it ;)
On Dec 12, 10:24 pm, "Brian Bosak" <[email protected]> wrote: > ?"Just to let you know that the "Unsupported File Format" warning is now > fixed on Windows 7 64bit" --- Glad to hear it's fixed, but why was the bug > specific to Windows 64-bit? I thought Air was supposed to be > platform-independent. Is there some feature in Prefab which depends on > platform-specific features? > > > > > > > > -----Original Message----- > From: Miguel Kennedy > Sent: Sunday, December 12, 2010 3:38 PM > To: Away3D.dev > Subject: [away3d] Re: Prefab update 1.438 --> uploaded 1.439 > > Fabrice, > > Just to let you know that the "Unsupported File Format" warning is now > fixed on Windows 7 64bit > > Thanks! > > On Dec 12, 9:25 pm, Fabrice3D <[email protected]> wrote: > > Just uploaded a little update 1.439 > > > - fixes I think the preview window for large images making impossible to > > close the window.Note that I'll probably add later on some scroll > > features. > > for now, I have just focussed on the max window size, and large images > > will probably be not displayed 1/1. > > - fixed the missing refresh preview on render list when a jpg/png from > > disc is dropped on a mesh > > - fixed the forces load on dae, this one should skip the failures and feed > > the log, and finally display the geometry. > > It should help you to find out more easlly why some dae loads are failing > > in Away or Prefab. > > - fixed I think the "Unsupported File Format" warning. Tho It wasn't > > happening on my mac, I've tried to guess what could be the cause on > > Windows or Linux > > please tell me if it helps. If not, please provide me your OS+version. > > > >> Plus it still doesn't handle spaces in directorie > > > on 3d files or their assets maps? > > - added a few lines fix in this direction. Untested them tho. > > > Please enter your bugs, wishes via Prefab reports panel instead of here on > > this group. It helps me a lot having reports centralized. > > > Fabrice > > > On Dec 11, 2010, at 9:03 PM, Brian Bosak wrote: > > > > ?I get the same error message on my computer. > > > > -----Original Message----- From: Miguel Kennedy > > > Sent: Saturday, December 11, 2010 1:46 PM > > > To: Away3D.dev > > > Subject: [away3d] Re: Prefab update 1.438 > > > > Also, everytime I open Prefab I get popup window with title "External > > > file load" that says "Unsupported File Format"... This popup > > > dissapears after 1sec or so... > > > > Is it just me getting this popup error? > > > > On Dec 11, 3:01 pm, Fabrice3D <[email protected]> wrote: > > >> Ah, thats a good one! Tend to forget you can have mega huge maps. It > > >> will become also very common once the beast will be released... > > > >> This will be fixed next update! > > >> Thx for pointing it out! > > > >> Fabrice > > > >> On Dec 11, 2010, at 10:25, John Brookes <[email protected]> wrote: > > > >> > Found a slight niggle ;) > > > >> > Have a very large texture 2048. > > >> > If you click on Enlarge original (maginifying glass) the only way you > > >> > > can close the window is ALT+F4, the close buttons are offscreen. > > > >> > Plus it still doesn't handle spaces in directories :(
