Don't know if the bug is specific to Windows 7 64bit but Fabrice
mentioned that he wasn't able to recreate it on a Mac so I though I
should mention the platform where I tested it ;)

On Dec 12, 10:24 pm, "Brian Bosak" <[email protected]>
wrote:
> ?"Just to let you know that the "Unsupported File Format" warning is now
> fixed on Windows 7 64bit" --- Glad to hear it's fixed, but why was the bug
> specific to Windows 64-bit? I thought Air was supposed to be
> platform-independent. Is there some feature in Prefab which depends on
> platform-specific features?
>
>
>
>
>
>
>
> -----Original Message-----
> From: Miguel Kennedy
> Sent: Sunday, December 12, 2010 3:38 PM
> To: Away3D.dev
> Subject: [away3d] Re: Prefab update 1.438 --> uploaded 1.439
>
> Fabrice,
>
> Just to let you know that the "Unsupported File Format" warning is now
> fixed on Windows 7 64bit
>
> Thanks!
>
> On Dec 12, 9:25 pm, Fabrice3D <[email protected]> wrote:
> > Just uploaded a little update 1.439
>
> > - fixes I think the preview window for large images making impossible to
> > close the window.Note that I'll probably add later on some scroll
> > features.
> > for now, I have just focussed on the max window size, and large images
> > will probably be not displayed 1/1.
> > - fixed the missing refresh preview on render list when a jpg/png from
> > disc is dropped on a mesh
> > - fixed the forces load on dae, this one should skip the failures and feed
> > the log, and finally display the geometry.
> > It should help you to find out more easlly why some dae loads are failing
> > in Away or Prefab.
> > - fixed I think the "Unsupported File Format" warning. Tho It wasn't
> > happening on my mac, I've tried to guess what could be the cause on
> > Windows or Linux
> > please tell me if it helps. If not, please provide me your OS+version.
>
> > >>  Plus it still doesn't handle spaces in directorie
>
> > on 3d files or their assets maps?
> > - added a few lines fix in this direction. Untested them tho.
>
> > Please enter your bugs, wishes via Prefab reports panel instead of here on
> > this group. It helps me a lot having reports centralized.
>
> > Fabrice
>
> > On Dec 11, 2010, at 9:03 PM, Brian Bosak wrote:
>
> > > ?I get the same error message on my computer.
>
> > > -----Original Message----- From: Miguel Kennedy
> > > Sent: Saturday, December 11, 2010 1:46 PM
> > > To: Away3D.dev
> > > Subject: [away3d] Re: Prefab update 1.438
>
> > > Also, everytime I open Prefab I get  popup window with title "External
> > > file load" that says "Unsupported File Format"... This popup
> > > dissapears after 1sec or so...
>
> > > Is it just me getting this popup error?
>
> > > On Dec 11, 3:01 pm, Fabrice3D <[email protected]> wrote:
> > >> Ah, thats a good one! Tend to forget you can have mega huge maps. It
> > >> will become also very common once the beast will be released...
>
> > >> This will be fixed next update!
> > >> Thx for pointing it out!
>
> > >> Fabrice
>
> > >> On Dec 11, 2010, at 10:25, John Brookes <[email protected]> wrote:
>
> > >> > Found a slight niggle ;)
>
> > >> > Have a very large texture 2048.
> > >> > If you click on Enlarge original (maginifying glass) the only way you
> > >> >  > can close the window is ALT+F4, the close buttons are offscreen.
>
> > >> > Plus it still doesn't handle spaces in directories :(

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