Hi all !

I have a scene with a target camera with an orthogonal lens.
My 3d plane react as expected and all triangles get the same size.

but i have added a sprite2d in my scene, but this one seems to ignore
the orthogonal lens.
I mean, when i change it x and z position its size change.

Is there a way to get a fixed 2D sprite size ?
Whatever its position in 3D space ?

Thank you very much.
Regards.

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