Hi all ! I have a scene with a target camera with an orthogonal lens. My 3d plane react as expected and all triangles get the same size.
but i have added a sprite2d in my scene, but this one seems to ignore the orthogonal lens. I mean, when i change it x and z position its size change. Is there a way to get a fixed 2D sprite size ? Whatever its position in 3D space ? Thank you very much. Regards.
