I have found a work around ! i checked an old post who talk about the same problem as mine : http://www.mail-archive.com/[email protected]/msg12640.html
hope that help. Thanks ! On Dec 31, 2:25 am, Julien <[email protected]> wrote: > Hi all ! > > I have a scene with a target camera with an orthogonal lens. > My 3d plane react as expected and all triangles get the same size. > > but i have added a sprite2d in my scene, but this one seems to ignore > the orthogonal lens. > I mean, when i change it x and z position its size change. > > Is there a way to get a fixed 2D sprite size ? > Whatever its position in 3D space ? > > Thank you very much. > Regards.
