I have found a work around !
i checked an old post who talk about the same problem as mine :
http://www.mail-archive.com/[email protected]/msg12640.html

hope that help.
Thanks !



On Dec 31, 2:25 am, Julien <[email protected]> wrote:
> Hi all !
>
> I have a scene with a target camera with an orthogonal lens.
> My 3d plane react as expected and all triangles get the same size.
>
> but i have added a sprite2d in my scene, but this one seems to ignore
> the orthogonal lens.
> I mean, when i change it x and z position its size change.
>
> Is there a way to get a fixed 2D sprite size ?
> Whatever its position in 3D space ?
>
> Thank you very much.
> Regards.

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