I recall that Everyday3D has got a tutorial on pixel perfect matching of
textures. Give it a check

On Mon, Jan 3, 2011 at 9:17 PM, bogdan rus
<[email protected]>wrote:

>
>
> On Jan 3, 7:02 pm, John Brookes <[email protected]> wrote:
> > Try setting
> > yourbitmapmaterial.smooth = true.
>
> Unfortunately I cant do that, I need pixel perfect texturing.
> smoothing slightly blurs the texture. This is unacceptable when
> rendering textures that contain text..
>
> thanks,
> Rus.




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