On Jan 4, 9:21 am, Michael Iv <[email protected]> wrote:
> I recall that Everyday3D has got a tutorial on pixel perfect matching of
> textures. Give it a check
>
> On Mon, Jan 3, 2011 at 9:17 PM, bogdan rus
> <[email protected]>wrote:
>
>
>
> > On Jan 3, 7:02 pm, John Brookes <[email protected]> wrote:
> > > Try setting
> > > yourbitmapmaterial.smooth = true.
>
> > Unfortunately I cant do that, I need pixel perfect texturing.
> > smoothing slightly blurs the texture. This is unacceptable when
> > rendering textures that contain text..
>
> > thanks,
> > Rus.
>
> --
> Michael Ivanov ,Programmer
> Neurotech Solutions Ltd.
> Flex|Air 
> |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp://www.meetup.com/GO3D-Games-Opensource-3D/
> Tel:054-4962254
> [email protected]
> [email protected]



Unfortunately that is for papervision, I need this working on
away3dlite..

Rus.

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