It's not as2, it's just a piece of code of as3
I already have prefab, but I find it difficult to use without a
documentation.
For example I don't find how to give just a color material to my model
and I find uv mapping crazy =S
Il 05/01/2011 20:41, Kris Meister ha scritto:
That looks like AS2, i didn't even know there was an AS2 version of
away3d.
Anyway try the prefab tool.
http://www.closier.nl/prefab/
I've had much luck optimizing in that and then exporting a new DAE.
Though it also supports exporting as an AS3 class, which I've found
very helpful to understand the inner workings of complex models.
On Jan 4, 3:19 pm, Miroku<[email protected]> wrote:
Hi everyone I've got this collada file:http://pastebin.com/hRaUST29
exported from a 3D studio max model which is the lowest in this
image:http://dl.dropbox.com/u/4064417/building.jpg
which I load with this code:http://pastebin.com/2Wbrq73X
and I get this render:http://dl.dropbox.com/u/4064417/colladaLoad.jpg
why can I see just the door and not the red walls nor the windows
without getting texture url errors?