Hi

I don't really know how to explain this with english words so i did
some screenshots.

There is a "terrain" on my scene, composed of multiple meshes :
http://boulkick.free.fr/away3d/demo/meshes.jpg
with a bitmapmaterial for each of them (I quickly drew the uvmap on
this) :
http://boulkick.free.fr/away3d/demo/exempleuvmap.jpg

When the camera is on the top, everything is fine :
http://boulkick.free.fr/away3d/demo/5.jpg
http://boulkick.free.fr/away3d/demo/4.jpg

But when the camera is going down, there is somes black lines on the
meshes borders :
http://boulkick.free.fr/away3d/demo/3.jpg
http://boulkick.free.fr/away3d/demo/2.jpg
http://boulkick.free.fr/away3d/demo/1.jpg

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