Hi I don't really know how to explain this with english words so i did some screenshots.
There is a "terrain" on my scene, composed of multiple meshes : http://boulkick.free.fr/away3d/demo/meshes.jpg with a bitmapmaterial for each of them (I quickly drew the uvmap on this) : http://boulkick.free.fr/away3d/demo/exempleuvmap.jpg When the camera is on the top, everything is fine : http://boulkick.free.fr/away3d/demo/5.jpg http://boulkick.free.fr/away3d/demo/4.jpg But when the camera is going down, there is somes black lines on the meshes borders : http://boulkick.free.fr/away3d/demo/3.jpg http://boulkick.free.fr/away3d/demo/2.jpg http://boulkick.free.fr/away3d/demo/1.jpg
