Try to color in everything outside the uv map that is black a similiar color to the rest of the green/brown. If that doesn't work it can be something else.
-Pete On Fri, Jan 7, 2011 at 12:57 PM, Boby <[email protected]> wrote: > Hi > > I don't really know how to explain this with english words so i did > some screenshots. > > There is a "terrain" on my scene, composed of multiple meshes : > http://boulkick.free.fr/away3d/demo/meshes.jpg > with a bitmapmaterial for each of them (I quickly drew the uvmap on > this) : > http://boulkick.free.fr/away3d/demo/exempleuvmap.jpg > > When the camera is on the top, everything is fine : > http://boulkick.free.fr/away3d/demo/5.jpg > http://boulkick.free.fr/away3d/demo/4.jpg > > But when the camera is going down, there is somes black lines on the > meshes borders : > http://boulkick.free.fr/away3d/demo/3.jpg > http://boulkick.free.fr/away3d/demo/2.jpg > http://boulkick.free.fr/away3d/demo/1.jpg -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
