Try to color in everything outside the uv map that is black a similiar color
to the rest of the green/brown. If that doesn't work it can be something
else.

-Pete

On Fri, Jan 7, 2011 at 12:57 PM, Boby <[email protected]> wrote:

> Hi
>
> I don't really know how to explain this with english words so i did
> some screenshots.
>
> There is a "terrain" on my scene, composed of multiple meshes :
> http://boulkick.free.fr/away3d/demo/meshes.jpg
> with a bitmapmaterial for each of them (I quickly drew the uvmap on
> this) :
> http://boulkick.free.fr/away3d/demo/exempleuvmap.jpg
>
> When the camera is on the top, everything is fine :
> http://boulkick.free.fr/away3d/demo/5.jpg
> http://boulkick.free.fr/away3d/demo/4.jpg
>
> But when the camera is going down, there is somes black lines on the
> meshes borders :
> http://boulkick.free.fr/away3d/demo/3.jpg
> http://boulkick.free.fr/away3d/demo/2.jpg
> http://boulkick.free.fr/away3d/demo/1.jpg




-- 
___________________

Actionscript 3.0 Flash 3D Graphics Engine

HTTP://AWAY3D.COM

Reply via email to