I´m wondering wich be the best way to do (generate) a circuit for a
racing game.

Model in 3dMax a huge track and imported?.. This seems slow for the
computer to deal with all data.
maybe some terrain generator that follows a patern?.

I´v tried as well Fabrice video tuto with build it with Prefab works
very well except for a couple issues that problably i sorted out like
Y axis when imported to away3d..
Aswell i´v got problems with the size..when import a model from max to
prefab...


my little racing game is going fast.....................

Thanks again and again...

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