I´m wondering wich be the best way to do (generate) a circuit for a racing game.
Model in 3dMax a huge track and imported?.. This seems slow for the computer to deal with all data. maybe some terrain generator that follows a patern?. I´v tried as well Fabrice video tuto with build it with Prefab works very well except for a couple issues that problably i sorted out like Y axis when imported to away3d.. Aswell i´v got problems with the size..when import a model from max to prefab... my little racing game is going fast..................... Thanks again and again...
