?Hi. I am trying to load a DAE file from SketchUp and am getting UV errors when attempting to open the file in Prefab. If I load it directly through Away3D using one of the loader classes, it simply fails with an exception. In Prefab, the following message appears: "The model loaded holds defect or unvalid information (why isn't it invalid?) in its geometry definition. Some of the data was repaired but uvmapping being probably ruined you should correct this model in a 3D editor..." "20 invalid UV definition was found during the parsing of 42 UV's objects. Default uv's were applied to avoid possible crashes in this application" The model did show up with incorrect UV mapping, making my brick building look really strange, and it doesn't appear that BSP mapping works correctly either.... If I create 3D models in Blender, those load OK, but models from SketchUp don't seem to load correctly. Even extremely simple models such as basic blocks. With this many problems (no offense intended to any developers; I know how hard it must be to make such a wonderful 3D engine. Other 3D engines for Flash, and even desktop 3D engines such as XNA have similar problems. Away3D seems to support a lot more formats than other engines); would it be best to avoid SketchUp and simply use Prefab for all 3D editing functions?

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