if you want toggle renderers, you can use engine.view.renderer = Renderer.INTERSECTING_OBJECTS; when you stop enterfame then call view.render();
and set engine.view.renderer = Renderer.BASIC; before set on enterFrame... to draw something, simply call engine.view.render(); Fabrice On Jan 19, 2011, at 5:23 PM, Julien wrote: > Hi all ! > > I would like to correct the Z-ordering of my scene with > Renderer.INTERSECTING_OBJECTS. > It is working very good but i would like to execute it only 1 frame. > > Right now, i use it like this : > engine.view.renderer = Renderer.INTERSECTING_OBJECTS; > > And the Renderer is constantly updated onEnterFrame. > It totally kill the framerate of my game. > > So i would like to update the view only for crucial moments. > Thank you very much for any help. > > Regards.
